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- on wordListOn
- global soundSwitch
- puppetSprite(24, 1)
- if rollOver(24) = 1 then
- set the castNum of sprite 24 to 449
- set soundSwitch to soundSwitch + 1
- else
- set the castNum of sprite 24 to 922
- set soundSwitch to 0
- updateStage()
- end if
- if soundSwitch > 2 then
- set soundSwitch to 2
- end if
- end
-
- on printSound
- global soundSwitch
- if soundSwitch = 1 then
- sound playFile 2, "Printout.iff"
- end if
- end
-